AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in France - Q4 2021
Explore the performance of the top 5 basketball games on the Android platform in France during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 basketball games on the Android platform in France demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at each game:
Basketball Arena: Online Game saw its weekly revenue peak at about $1.7K in late October, before declining to around $725 in the final week of December. Downloads for the game showed an initial upward trend, reaching a high of approximately 17.4K in mid-October, but later decreased to about 6.5K by the end of the year. The number of active users also followed a similar pattern, peaking at nearly 47.6K in late October and then falling to around 30.1K by the end of December.
Jump Dunk 3D experienced fluctuations in downloads, starting at around 3.7K in late September and peaking at 11.6K in late October, before ending the quarter at approximately 3.9K. Active user numbers also varied, with a high of 23.6K in mid-December and a low of 11.3K in early December. Revenue for the game remained minimal, with occasional small spikes, peaking at $14 in mid-October.
Basketball Stars: Multiplayer maintained a relatively stable weekly revenue, hovering around $500-$700 throughout the quarter. Downloads showed a notable increase towards the end of the year, rising from about 4.1K in late September to approximately 7.5K in late December. Active users also increased steadily, reaching over 21.6K by the end of December.
NBA LIVE Mobile Basketball saw a significant boost in revenue in early November, peaking at around $1.5K, before stabilizing at approximately $687 by the end of December. Downloads followed a similar upward trend, starting at about 2.4K in late September and reaching around 5.6K by the end of the year. Active users increased consistently, with a high of approximately 33.7K in the final week of December.
NBA 2K Mobile Basketball Game exhibited steady growth in revenue, peaking at about $1.2K in the last week of December. Downloads increased notably from around 1K in late September to approximately 5.9K by the end of the year. Active users also saw a consistent rise, reaching over 10.3K in the final week of December.
For more detailed insights and data on the performance of these games, visit Sensor Tower.